The Corrupted Disciple unleashes an Electric Tide from his orb, dealing damage to everyone around himself as the Tide expands and contracts.
Cast Time: 0.0 Seconds
Mana Cost: 125
Cooldown: 16.0 Seconds
Required Level: 1 / 3 / 5 / 7
Activation Deals 40 / 60 / 80 / 100 to 70 / 105 / 140 / 175 Magic Damage to enemies who get hit by the moving Tide. Enemies take more damage the further away they are and damage is dealt on both expansion and contraction of the Tide.
Grants 700 day and night clearvision around the Corrupted Disciple for 4 seconds.