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Skill Information: Gust (Skill)
Gust (Skill) Zephyr
Zephyr summons a gust of wind in the direction of his choosing, pushing and dealing damage to enemies it hits.
Action: Target Vector
Type: Enemy Units
Damage Type: Magic
Range: 700
Radius: 250
Cast Time: 0.5 seconds
Cost: 120 mana
Cooldown: 18.0 / 16.0 / 14.0 / 12.0 Seconds
Level: 1 / 3 / 5 / 7
Activation: All units caught in the wind cone are pushed in the direction of the wind, taking 75 / 150 / 225 / 300 Magic damage.
Effect:

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