Zephyr uses his control of the wind to create a protective barrier around himself, increasing his evasion and speeding him up. The barrier also has a chance to redirect incoming projectile based attacks back at the attacker.
1 / 3 / 5 / 7
Applies Wind Shield to self for 10 / 15 / 20 / 25 seconds.
Applies Wind Shield to self for 3 seconds when Zephyr lands an attack
This ability contains Evasion properties. Evasion properties do not stack. Instead, you will automatically use the Evasion from the item or ability that grants you the highest chance to evade.
Wind Shield Effects
6 / 9 / 12 / 15% Melee Evasion
10% Movement Speed
6 / 9 / 12 / 15% chance to redirect projectile based attacks back at the attacker.